Inevitability increases the critical hit chance while Unstoppable is active, while Empowerment boosts the damage of said critical hits. Unstoppable: Death's strength is boosted for a short time. Reaping increases the critical hit chance of the attack, Trauma increases the damage Death deals after each hit on an enemy, and Red Harvest gives bonus Reaper energy to Death with each attack. Harvest: Death turns into a phantasm of his true form and swings his scythe in a spinning arc to rip foes to shreds. Unending Fury makes the attack reduce the Wrath cost for Death's Harvest technique, and Death Blossom makes enemies killed by this attack explode and damage nearby enemies. When combined with Immolation and Inescapable, enemies are set ablaze and frozen simultaneously. Teleport Slash: Death teleports across the battlefield and slashes with his scythe, regaining health upon completion. Defeated a phantasm of War created by the Crowfather's magic. Bested Absalom, the strongest Nephilim, in combat twice. Cleared all 101 rounds of the Crucible, including Wicked K. Solved many complex puzzles in his quest to save War. Was stabbed with a blade designed to destroy objects at a cellular level, and regenerated. Survived after being blasted directly by one of the Archon's attacks. ![]() Tanked hits from the Guardian, a colossus easily dwarfing Tri-Stone in size. Dodged point blank shots from the Archon's Rod of Arafel, which fires out natural light. Comparable to his sister Fury, who dodged a laser from one of the Seven Deadly Sins. Comparable to enemies who can block the shots from Death's Redemption pistol. Weapons like the Gorehammer and Salvation could bring down building-sized monsters like the Noss. His scythe easily sliced off the wings of the Archon. Ripped off the skull of Gnashor, the champion of the Gilded Arena. Can physically overpower constructs many times bigger than himself. Able to push massive stone spheres bigger than himself great distances. Comparable to his brother War, who defeated the demon Straga, the aftermath of which pulverized the Black Throne Spire. All in the name of protecting the balance. Despite Death's normally calm nature, he can occasionally have outbursts of anger when dealing with those who truly earn his ire, and his mentality in the middle of a battle is absolutely ruthless, striking foes down without a semblance of mercy. However, he is fiercely loyal to the other Horsemen, and especially his brother War, willing to sacrifice anything to protect him. Years later, Death's brother War was charged with the decimation of humanity by breaking the Seventh Seal, and thus Death was set on a quest to traverse the entire universe, all for the sake of saving his brother, and defeating the threat of Corruption, and its champion.ĭeath is normally a rather stoic individual, saying little and preferring to let his blades do the talking. And without mercy, they slaughtered their kin, with Death taking their souls into an amulet, and giving it to the Crowfather. The four, including the one who would lead them, Death, accepted. ![]() Desperate to stop the carnage, the Charred Council summoned four of the Nephilim, and asked for their aid in stopping the Nephilim, in exchange for unimaginable power. As such, they laid siege to the White City to conquer it for themselves. ![]() Half-demon, half-angel, the Nephilim found themselves jaded by the realization that they had no kingdom to call their own, like the White City, the Demon Realm, or the third kingdom of Earth. Thousands of years ago, there was a race of powerful warriors known as the Nephilim. Profession: Reaper of souls, servant of the Charred CouncilĪliases: Kinslayer, Executioner, Pale Rider, Horseman
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